Over the summer of 2017 I had the opportunity to do a brief internship a the Airbus Holographic Academy in Toulouse, France. While there I used the software Unity to create program that could take in 360 degree video and format it so it could be viewed with a virtual reality headset. I also added in capacity for signs and buttons to be overlayed on top of the video. The purpose of my project was to test the effectivness of Unity as a software for creating virtual or sub-virtual experiences for greater applications within Airbus.
Screen Capture from the Unity Software.
One of the VR Headsets to be used for the video tour.